I led the Experience and Interface Design for Planet3, a start-up company that was developing an interactive educational gaming platform. The ambition of the platform was to bring together game content, video content, informational experiences, and testing to engage students in a new way. I worked with a small team of UX designers, UI designers, and external vendors to develop some great experiences for middle school science students. I moved onto my next employment opportunity after 10 months. Unfortunately, this product never went live.