I led the Experience and Interface Design for Planet3, a start-up company that was developing an interactive educational gaming platform. The ambition of the platform was to bring together game content, video content, informational experiences, and testing to engage students in a new way. I worked with a small team of UX designers, UI designers, and external vendors to develop some great experiences for middle school science students. I moved onto my next employment opportunity after 10 months. Unfortunately, this product never went live.
Game Design Wireframes for Photosynthesis Game
Game UX/UI General Layout
Game UX/UI General Layout
Game UX/UI Information Wireframe
Margin Development for Cross Platform Layouts
Developing a System for Informational Layout for Scrolling Experience
UX/UI General Layouts for Navigation
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